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A region is the smallest defined area on the vPopulus world. Each region has its own properties, it has a name and maybe found on the World Map. It may not be subdivided. **Impact of Regions** Each citizen is located in a region at any point in time, but may travel to a new region. [Citizen](http://wiki.vpopulus.net/citizen "Citizen")s may use a *Moving Ticket* or gold to travel to a new region. The travel distance impacts upon the type of Moving Ticket required or cost in gold. All non citizen entities such as Organisations (including National Organisations), Armies, Companies, Constructions (Hotels and Houses) are located in a specific region. Organisations and Armies, like Citizens are able to move from 1 region to another using Moving Tickets. Constructions are however built in a specific region and remain locked to that region. Companies are usually fixed but can be moved by paying a cost in gold. **Raw Materials** Each region may have one raw material resource and if so, the resource productivity for that region. Productivity may be High, Medium or Low. The location of Companies in Raw Materials industry are affected by the presence of raw materials and their productivity. Manufacturing companies are unaffected by region properties other than the impact of which country they are located in. **Impact of War** A Country comprises one or more regions. Each region belongs to a country, although a region can be taken over by a new country through wars. When a region is taken over by a new country, the region remains known as a "core" region of the country it began with.